Battle Tanks
A downloadable game for Windows
This is a tank shooter where you try to survive as other tanks and mortars shoot at you from all directions. Made with Unreal 4.
This portfolio piece shows my ability to: Program raycasting to find turret angle required to shoot certain spot, program mechanical tank behaviour, program different types of enemy AI behaviour, program dynamic UI behaviour which changes with character behaviour, program vehicle suspension mechanism by using physics concepts.
One of the major learning points was the implementation of a suspension system to the player tank. After test playing the game in its early stages it was seen that movement by simply applying a forward force which 'dragged' the tank along the floor caused significant clipping with theterrain mesh. To combat I programmed an integrated using both bluepring and C++ a suspension mechanism, so the tank now rolled in a wheel like behaviour, and clipping accourrences led to spring deformation of the suspensions system. Therefore making the player tank a lot more controllable.
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